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When playing amongst experienced players, subtle differences between the two factions put Core players at a disadvantage. This is shown exceptionally well by the Arm being able to build an extremely fast Kbot known as the Zipper, while the Core can build an armored Kbot known simply as The Can. Generally, the Arm have faster, sleeker units while the Core units are built to take slightly more punishment. There are two story-related factions, Arm and Core, which have comparable sets of units (one side a little bit faster, other one a little bit tougher etc.), but are aesthetically different. There are a few highly advanced units which are invaluable combat-wise, such as nuclear missile launchers which have enormous range and very high damage, as well as long-range artillery that have enough range to attack any point on smaller maps. The game's consists of construction and command buttons (depending on the unit selected), unit status information, resource information on the production of Energy and Metal, and a minimap which gives an overview of the game's – the visibility of which may be hindered by, necessitating the use of radar or scout units. The victory conditions of a multiplayer game generally involve the elimination of all enemy units, but the aim of single player campaign missions can be more specialized. Once given its commands, the unit will go about them automatically thus minimizing the need for the player's attention to small, repetitive tasks. A feature of the game is the ability to easily 'queue' the many commands for a unit or group of units, with types of commands including patrolling a route, constructing a defensive group of structures and attacking enemy units.
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Every unit belongs to a level of technology (tech level) the higher the level, the more advanced the unit and the more resources and thus time required to construct it. Construction is governed by the possession of the game's two unlimited resources, Metal and Energy, and can be undertaken by factories or mobile construction units.
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The Commander is a powerful and irreplaceable unit that has a number of unique abilities such as a destructor weapon that vaporizes anything it hits, the ability to use cloaking and become invisible, and the ability to travel through bodies of water.
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